Below just few examples of documentation that I have done as a designer. Examples include (left to right): Game Design Brief (Moving & Throwing Mechanic), Puzzle Research, Overall Game Design Document (GDD for a prototype called Sportsball, 4 pages), and two vision statements (Sportsball & Oubliette)
Load Level Script I created for the prototype Joni Joni 2x4
Respawn Script used for our 2D sidescrolling platformer Swordforged
Thank you for playing script that upon completion of the level/game brings up the text "Thank you for playing"

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